Class StateService

Hierarchy

Implements

Index

Constructors

constructor

Properties

Readonly state$

state$: BehaviorSubject<State> = new BehaviorSubject<State>(null)

Accessors

EOAAddress

  • get EOAAddress(): string
  • Returns string

EOAAddress$

  • get EOAAddress$(): Observable<string>
  • Returns Observable<string>

network

network$

  • get network$(): BehaviorSubject<Network>

state

wallet

wallet$

  • get wallet$(): BehaviorSubject<Wallet>
  • Returns BehaviorSubject<Wallet>

Methods

destroy

  • destroy(): void

init

restore